Holy hand-grenade, grompf!
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Show posts MenuQuote from: joykillah on July 23, 2011, 08:20 AM
Basically I've talked to grok about organizing vL and getting everyone together that wants to be on diablo 3 and any other games. This includes recruiting some new members which will be done the same way people need to be voted on by the active members.
I need to talk to Grok about pointing irc.valhallalegends.com to the same ip and then from there hopefully we get more vL.
class TS { public int lossyVal = 0; }
TS ts = new TS();
ts.lossyVal = 555; // we will attempt to lose this data via conversions
Object tt = new object();
// implicit cast
tt = ts;
Console.WriteLine("ts is type {0}", ts.GetType().ToString());
Console.WriteLine("tt is type {0}", tt.GetType().ToString());
// at this point, both tt and ts are varibles of type TS, so ...
ts = tt; // why does compile fail without explicit cast?
// is it because compiler cannot figure out what happened on "tt = ts" line?
// I can buy that, but what about ..
// cast ts to object, attempt to lose the lossyVal
tt = (object) ts;
Console.WriteLine("ts is type {0}", ts.GetType().ToString());
Console.WriteLine("tt is type {0}", tt.GetType().ToString());
// why is tt not demoted to System.Object, and lose the extra data??
// tt should be a type that doesnt have a member called lossyVal, but ..
Console.WriteLine("guess what .. ({0})", ((TS)tt).lossyVal);
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