iago asked me to write this for him..but I'm unoriginal. Here's what he said on the x86 topic.
"So I was going to walk dlStevens through my standard assembly reference this weekend. Instead, I decided to write a guide that anybody can use. It's supposed to be a beginner's guide. Knowing C is a definite asset, and some programming experience is probably a requirement.
I've only made it to the first example so far, which is the Starcraft CDKey checker (when you're installing the game). The ultimate goal is to show some cracking, keygen-writing, some buffer overflow exploitation, and writing a hack for a game (very basic, for an old version, but that's beside the point). I pretty much want to cover all the cool stuff. If this goes well, I might extend it to do some other neat things, depending on what people want.
Plus, I finally get to use the domain name I bought a few months ago Smiley
http://www.skullsecurity.org/wiki"
He's written more examples since then, a lot more. It's a pretty cool site, good for a beginner to get started on assembly and hacking in general.
"So I was going to walk dlStevens through my standard assembly reference this weekend. Instead, I decided to write a guide that anybody can use. It's supposed to be a beginner's guide. Knowing C is a definite asset, and some programming experience is probably a requirement.
I've only made it to the first example so far, which is the Starcraft CDKey checker (when you're installing the game). The ultimate goal is to show some cracking, keygen-writing, some buffer overflow exploitation, and writing a hack for a game (very basic, for an old version, but that's beside the point). I pretty much want to cover all the cool stuff. If this goes well, I might extend it to do some other neat things, depending on what people want.
Plus, I finally get to use the domain name I bought a few months ago Smiley
http://www.skullsecurity.org/wiki"
He's written more examples since then, a lot more. It's a pretty cool site, good for a beginner to get started on assembly and hacking in general.